Author price for our new chapter on Immigrant youth and gaming

We were surprised with a very nice price last week: the author price for Fjordkonferansen. for our contribution to this year’s anthology – based on last year’s conference:

Kapittel 11: Gaming and identity construction among immigrant youth in Norway — Convergent glocal contexts, by Carol Azungi Dralega og Hilde G. Corneliussen

Molde University College posted a very nice piece about us – here. The photo is from the conference last year.

Read the full paper – open access – here.

Abstract:

This study explores how immigrant youth in Norway navigate video games between local and global contexts and how this shapes their identities. Drawing from theories of transnationalism, gender and technology, the study employs qualitative methodologies that unravel complex identity manifestations that are globally connected but locally anchored. Rather than an often-used dual frame of reference, the authors suggest interpreting this through a multiple frame of reference.

 

On how not to use video games in education

Teachers and Gamers Agree: ‘Slave Tetris’ Isn’t How You Educate Kids About SlaveryThanks to a social media backlash, a Danish company learned the hard way that there are better methods for teaching students about a painful chapter in history.

Source: Teachers and Gamers Agree: ‘Slave Tetris’ Isn’t How You Educate Kids About Slavery | TakePart